Project Themes: Two worlds—the waking and the dreaming | Jewish Folklore | Balance
Design Solutions:
Design Solutions:
- Used crisp lines for the waking world and textured, hand-drawn lines for the dreaming.
- Character sheet split between waking stats and dreamer stats.
- Section markers and large headings to keep track of rules when learning them or referencing them during gameplay.
About Lucid: Sea of Dreams:
In Lucid: Sea of Dreams you play as a lucid dreamer who must balance their life between the Waking World and the Sea of Dreams. Described as Inside Out meets Pan's Labyrinth, and inspired by Jewish Folklore, players will explore others' dreams and solve mysteries.
"Every idea and emotion however half-baked dwells somewhere in the Sea of Dreams.So keep your wits about you Dreamer, because not everything is as it seems" (The GamesGarden)
You can find Lucid: Sea of Dreams here.
"Every idea and emotion however half-baked dwells somewhere in the Sea of Dreams.So keep your wits about you Dreamer, because not everything is as it seems" (The GamesGarden)
You can find Lucid: Sea of Dreams here.