Terminus is a game focused around creative writing and reimagining things around you through the perspective of the place around you.
The visuals are airy and liminal clouds and gradients. The design is built around single and double columns to help break large portions of text down into easy to navigate sections. |
I also wanted the book to have a varied layout based on the subject of each section. The border and column system for each is slightly different with the first section being the rules and instructions of how to play, the middle section being about the game and its use as a writing and creative exercise and tarot in general, and the last section about interpreting the tarot cards. It was especially important to me that you can flip quickly to the interpretation guide while you are playing the game.
|